It’s been awhile since I put up a new adventure game, not since Pirate Adventure back in August.
Well, here’s one of the last ones I made before my training center fired my ass. This game is really psychological more than anything, and should appeal to those with higher-level students, or teens.
So what is it and how’s it work? Let’s go through some of the slides so you can get an idea.
As you can see, there are different options, or places they can go. Each of those will take you to another slide, and more choices.
For this game I usually just went through it with the whole class. A few students will take charge, but if you have all of them read the slides out loud it works out pretty good.
Also, this game takes time, maybe 45 to 60 minutes, so moving through it briskly isn’t a bad idea. Having time to talk about it afterward is also a good idea.
Something else that happens is that students get frustrated when they don’t know what to do next. That’s a good time to ask the shyer students what they think.
Sometimes you get lucky and they point out something the others have missed. Other times you just need to give them a clue. Either way, it means you’re killing time and burning up class. And hey – the students are having fu doing it! What’s not to like?
An ESL Game with Choices
See, on some slides you might not want to reveal everything just yet. Let’s explain below.
Well, this is interesting, blood – what’s going on? The plot thickens, and you’ll find students are paying attention, on the edge of their seats, and not giving you a headache.
See, the food is poisoned, and those students die later. I usually give them a few more slides, really until we get down the hallway or maybe to the train’s kitchen, or galley. Yep, then I tell them they’re feeling sick and that they die.
ESL Psychological Adventure Game
There are lots of other cars to explore, and I’ll show just a few slides before detailing the story.
I remember one time we were almost to the end, but they didn’t have the key. Well, 5 minute of class left and by golly, they had that key all of a sudden. It’s magic!
I’d usually have something like 2, 7, 9, 4 in that order, but you can make up what you want or follow the game’s instructions. f they didn’t get it they died, which ended the game, here:
Yeah, see, instead of being Mr. Nice Guy, you’re actually The Scorpion – a deadly serial killer that’s been terrorizing Europe.
Yep, this is all in the teacher’s notes, and if you play the game right your students will never see it coming.
I’ll let you figure that out for yourself. Try Runaway Train in your ESL Class for $1.99 today!